Isolation Zone
[Oath of the Gatewatch ]

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    Set: Oath of the Gatewatch
    Type: Enchantment
    Rarity: Common
    Cost: {2}{W}{W}
    When Isolation Zone enters the battlefield, exile target creature or enchantment an opponent controls until Isolation Zone leaves the battlefield. (That permanent returns under its owner's control.)
    When properly aligned, hedrons become powerful tools of binding.

    Non Foil Prices

    Near Mint - $0.10
    Lightly Played - $0.10
    Moderately Played - $0.10
    Heavily Played - $0.10
    Damaged - $0.10

    Foil Prices

    Near Mint Foil - $0.20
    Lightly Played Foil - $0.20
    Moderately Played Foil - $0.20
    Heavily Played Foil - $0.20
    Damaged Foil - $0.20
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